Pushing dirt instead of pixels
- Max Kulich
- 5 days ago
- 1 min read
Took a break from 3D rendering to shape something real with my hands — garden work.
Funny how it reminded me of technical illustration:
✔️ planning before digging
✔️ understanding systems (drainage, layers, materials)
✔️ visualizing an outcome before it exists
Whether it’s paving slabs or a cutaway render — it’s all about clarity and precision. ;)
