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A satellite launch in 8 seconds

1 hour ago
1 min read

No, this wasn’t for SpaceX. No client, no brief. Just a test I wanted to see through to the end.


Satellite animations have a built-in problem: the first half is usually a huge, empty, dark scene, and the second half is a tiny object covered in extremely reflective material.


What I tried to solve:


→ The fairing split and release needed to feel heavy and slow, not like a Hollywood explosion (okay, maybe a tiny bit). Real separations are calm, and calm is harder to make interesting.


→ The camera move from “satellite in orbit” to “right next to the thermal foil” has to hold up at both scales, without the detail falling apart up close.


→ Gold multi-layer insulation is a nightmare. It wrinkles, it reflects everything around it, and it looks like crumpled candy wrapper if the lighting is even slightly off.







 
 
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